Rewarding the Regular

Bringing rhythm to a scattered mobile experience.

Context

Leading the design team and research efforts, I worked on The Regular, a startup mobile app that connects local businesses with customers through a subscription-based membership platform.

The app allows users to access member deals and events while businesses gain a way to attract and retain customers. The product had already launched in beta, but the app had some issues.

Problem

It was reported that user adoption was pretty low and parts of the experience were difficult to find and use. Our goal was to improve retention and clarify the platform's value.

My team and I started with a usability and accessibility audit to familiarize ourselves with the beta app and better understand what specifically was causing users to struggle.

Research

We ran usability tests with participants recruited through the company host and asked users to complete guided and unguided tasks. We observed where they struggled and synthesized our findings as a final deliverable.

Insights

High level discoveries:

  • New users didnt understand the apps purpose on first open

  • Confusion in sign-up, profile setup, and payment flows

  • Poor navigation made it hard to know where they were

  • Membership vs. subscription offerings were unclear

  • Lack of feedback caused doubts about data security

  • Crashes and black screens disrupted users experience

Personas

After identifying consumers and vendors as the main user types, we synthesized our findings into personas to capture their essence and develop a targeted approach to meeting their needs.

Strategy

Using the research findings and personas, we began reconstructing the entire app screen by screen. My focus was improving how users understand the product and move through it.

Constraints

The new solution will:

  • Clarify onboarding so users immediately understand value and actions

  • Restructure and clean up navigation

  • Add progress indicators for key flows like sign-up

  • Separate membership from account data

  • Split sign-up flows for consumers vs. vendors

  • Tailor experiences based on user type

Design System

As part of our strategy, I created a modified, accessible style guide, along with new components, as a starting design system that the company could expand as they grew. This was used to keep the team organized and bring coherence to the company's existing styles.

Highlight [A]

To address the confusion around The Regular's purpose, I redesigned the early app experience to introduce the platform more clearly and guide people through their first steps.

Onboarding + Guidance

Key changes included:

  1. An informative loading screen that introduces the product

  2. Separate sign-up flows for vendors and consumers

  3. Location permissions prompt to simplify capturing user locality

  4. A guided onboarding process with visual progress indicators

These changes helped users understand what the app offers and gave them a tailored path when creating an account.

Highlight [B]

Because users also struggled to move around the app once inside, the next step was improving navigation and structure.

Navigation & control

Testing showed that users had trouble finding features and managing their account. I redesigned core areas of the app to make them more streamlined.

Key changes included:

  1. A reorganized home screen to surface important content

  2. A more accessible side menu and bottom navigation

  3. New profile customization flow

  4. Simplified settings screen

  5. A clear account deletion process

Solution

What improved:

  • Users received a clearer introduction to what the app is for

  • Navigation made it easier to move between features

  • Membership and account information was made easier to understand

  • The interface was aligned with accessibility standards

Deliverables

App Structure:

  • Loading screen

  • Onboarding process

  • Vendor signup form *

  • Profile and settings options

  • Advanced search features *

  • League management *

Visual Design:

  • Color palette *

  • Iconography

  • Text styles & wording


[*] executed by another designer

Outcome

Together these improvements addressed the main usability issues discovered during testing and helped the product better support both consumers and vendors. By leading this process, I helped turn early user feedback into a more usable version of the platform while setting a foundation for future development.

Up Close

Check out one of our final interactive prototypes : ]